Alexander Lamarche

Software Engineer
www.linkedin.com/in/alex-lamarche/
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I am...

  • A passionate, innovative programmer with a talent for crafting captivating and purposeful digital experiences.
  • Proficient in Front-End Web & Mobile Development, Application Development, and driven by a deep enthusiasm for Game Development.
  • A dynamic and charismatic individual dedicated to empowering individuals and teams to achieve greatness.

Projects

All
Games
Software
Art

GPU Marching Cubes 🎮

Unity
C#
HLSL
Compute Shader
Custom Tooling

I built a custom Marching Cubes Terrain Generator for my dream game! I also created a Model-to-Terrain converter.

CPU & Jobs Marching Cubes 🎮

Game Development
Unity
C#
Custom Editor
Jobs & Burst

An exploration of Editor tooling and the Unity Jobs System for efficiency

Graffiti Art Exhibit 🎨

LiDAR
Python
Touch Designer
Projection Mapping
ESP32
Microcontrollers
HTC Vive
3D Programming
VFX
Blender

A real world interactive experience combining sensor data and computer generated art

Luminescent Silva Exhibit 🎨

Unreal Engine
Python
Projection Mapping
3D Programming
VFX (Niagara)
Blender
ZED Cameras
Computer Vision

An immersive jungle simulation which merges digital interaction and immersive environment design

The Puzzling Pyramid 🎮

Game Development
Unity
C#
Puzzle Level Design
Game Design

An original tile sliding game that has often been described as a 2D Rubix Cube.

Custom Raycaster 🎮

Java
Rendering
Algorithms
Computational Math
Data Structures

A Raycaster that I built with just Java that allows users to walk around a pseudo 3D space.

Arcade Cabinet 🎮

CAD
Embedded Electronics
Bash Scripting
Linux
Java
Unity
C#
Game Development
Application Development

One summer, my father and I built an arcade cabinet. My father helped with the power tools and I took care of the technical aspects.

Pendulum Game 🎮

Unity
C#
Social Leaderboard
Game Development
Mobile Development

An original mobile game about swinging a pendulum to knock orbs into their respective goals.

Orbit Game 🎮

Game Development
Mobile Development
Unity
C#
Iterative Design

The successor game to Pendulum called Orbit takes you on an infinitely procedural path where you have to orbit around spikes to gain points.

MagicBook AI Generated Children's Books 🖥️

Flutter
Dart
Communication
Web Design
Agile
User Testing / Feedback
REST APIs

A web application that helps parents and guardians create books through AI assistance and image generation.

Lil' Lexie Hackathon Winner 🖥️

Google Cloud
Serverless
AWS Lambda
HTML
CSS
Python
Communication

For the Dartmouth College Hackathon, we created an AI powered rap bot with Alexa!

California Web Project 🖥️

html
css
responsiveness
UI / UX
iterative feedback

For my Web and Mobile II class final, I created a mobile friendly website about a trip I took to California. The project also briefly talks about my internship experience at Google.